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PROJECTS

Gulp.io

Hyper casual game that focuses on the “consume to get bigger” mechanic. Available on Google Play and Apple App Store

Role: Programmer, Game Designer, Quality Assurance

Rage Room

An advance weapons testing facility game in virtual reality for the HTC Vive, Oculus and Playstation VR

Role: Programmer, Game Designer, Audio Engineer, Quality Assurance

ChefU

A cooking simulation game in virtual reality for the HTC Vive

Role: Programmer, Game Designer, Audio Engineer, Quality Assurance

Cosmic Rush

An endless runner game in virtual reality for the Samsung Gear VR.

Role: Programmer, Game Designer, Audio Engineer, Quality Assurance

Data Visualization in VR

Virtual Reality application used to visualize data. Data set provided by the government of Canada

Role: Programmer, Designer, Audio Engineer, Quality Assurance

AR Smarties

Augmented Reality application used for product placement and marketing

Role: Programmer, Game Designer, Audio Engineer, Quality Assurance

Cognitive Firefighting Game

An assessment and training game for firefighters. Currently used for research at UOIT with firefighters.

Role: Programmer, Level Designer, 2D/3D artist

 

Emergency Contraception Mobile App

An interactive mobile app used to inform women about emergency contraception. A quiz component was used to test their knowledge on the topic.

Role: Programmer, UI Designer

 

Infectus

A tower defense game that teaches the player more about biology. Capstone Project for Evolutis Technologies.

Role: Project Lead, Programmer, UI Designer

 

Aeolus

Final project for my third year Game Development Workshop. A futuristic helicopter multiplayer combat game.

Role: Lead Game Designer, Lead Level Designer

Awards: Best Third Year Game (UOIT Gamecon 2014)